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Sound On!

Sound is as essential to any screen-based media as its visual counterpart. Whether you're playing a video game or watching a movie, sound is bringing complex layers of meaning and emotion to your experience, often at a subconscious level. Explore how it all works with our selection of books guaranteed to make you stop, listen and wonder.

Showing 1-16 of top 20 Results.

Complete Guide to Film Scoring
(Paperback)
Richard Davis
 
Suitable for both students and professionals, this title offers insights into the business, process, and art of writing music for film and TV.
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Designing Sound
(Hardback)
Andy Farnell
 
A practitioner's guide to the basic principles of creating sound effects using easily accessed free software.
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The SuperCollider Book
(Hardback)
Scott Wilson; David Cottle; Nick...
 
The essential reference to SuperCollider, a powerful, flexible, open-source, cross-platform audio programming language.
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Game Sound: An Introduction to the...
(Hardback)
Karen Collins
 
An examination of the many complex aspects of game audio, from the perspectives of both sound design and music composition.
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Film, A Sound Art
(Paperback)
Michel Chion; Claudia Gorbman; C. Jon...
 
French critic and composer Michel Chion argues that watching movies is more than just a visual exercise--it enacts a process of audio-viewing. The audiovisual makes ...
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Game Development Essentials: Game...
(Books & other media combined)
Jeannie Novak; Aaron Marks
 
Game audio makes up one-third of the overall game experience: an experience that is part of the larger, multi-billion dollar video gaming industry. This book addresses three major game audio...
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Film Sound: Theory and Practice
(Paperback)
Elisabeth Weis; John Belton
 
This classic anthology provides essential models for analyzing sound stylistics through the detailed study of critical sound films. Elisabeth Weis and John Belton...
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Voice in Cinema
(Paperback)
Michel Chion; Claudia Gorbman; ...
 
Chion analyzes imaginative uses of the human voice by directors like Lang, Hitchcock, Ophuls, Duras, and de Palma.
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Audio-Vision: Sound on Screen
(Paperback)
Michel Chion; Claudia Gorbman; ...
 
Presents a reassessment of the audiovisual media since sound's revolutionary debut in 1927 and sheds light on the mutual influences of sound and image in audiovisual perception. This work considers...
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Soundscape: The School of Sound...
(Paperback)
Larry Sider; Diane Freeman; Jerry Sider
 
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Handmade Electronic Music: The Art of...
(Paperback)
Nicolas Collins
Accompanying DVD includes 87 video clips and 20 audio tracks by over 100 hackers, benders, etc., as well as 13 tutorials demonstrating projects in the book.
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Surround Sound: Up and Running
(Paperback)
Tomlinson Holman
 
Concentrating specifically on surround audio, this title provides comprehensive explanations of complex concepts. It includes mixing tips for multichannel sound. It provides step by step instructions for setting up a...
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The Game Audio Tutorial: A Practical...
(Paperback)
Richard Stevens; Dave Raybould
 
Helps you to design and implement video game sound from beginning to end. This title shows you how to design and implement interactive sound that measurably improves gameplay.
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The Game Audio Tutorial: A Practical...
(Paperback)
Richard Stevens; Dave Raybould
 
Helps you to design and implement video game sound from beginning to end. This title shows you how to design and implement interactive sound that measurably improves gameplay.
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£39.99
 
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The Complete Guide to Game Audio: For...
(Paperback)
Aaron Marks
 
Offers step-by-step instructions that lead you through the music and sound effects process - from developing the skills and purchasing the right equipment to keeping your clients happy. This title...
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