Your deadline just got moved up. Your artist has never worked with Flash before. Any Flash developer can share similar tales of woe. This book breaks down the process of...
Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools...
Jason Zink; Matt Pettineo; Jack Hoxley
Direct3D 11 offers such a wealth of capabilities that users can sometimes get lost in the details of specific APIs and their implementation. While there is a great ...
Your hands-on introduction to computer programming with Microsoft Visual C#(R) 2010 and XNA Game Studio 4. Get fun, easy-to-follow instructions for customizing your Xbox 360(R) games-or creating your own!
To home, business or free to our stores. Click for more info.
| || || |
Available through Foyles Online Marketplace only
Currently out of stock
|Click & Collect:|
Order now to collect from 11am today. In stock items only. Click for more info.
| || || |
Currently out of stock in all stores.
Stores - out of stock
|New & Used:|
Our marketplace sellers will deliver to your chosen address. Click for more info.
In stock at one or more sellers.
|Buy - Select Seller|
Martin J. Wells; John P. Flynt
Provides software coverage and updates to the programming approaches specific to Java ME software. This book covers the innovations in mobile games with relations to iPods and cell phones. It...
Create mobile game apps for the lucrative gaming market If you're an experienced developer seeking to break into the sizzling mobile game market, this is the book for...
Hamer, Carol; Davison, Andrew
Provides information on creating and selling game applications for the Blackberry platform.
Bura, Juriy; Coates, Paul
Dive into game development and create great multiplayer online games with Pro Android Web Game Apps. This hands-on guide covers both the theory and practice of browser...
Matthias Felleisen; Conrad Barski;...
Racket is a descendant of Lisp, a programming language renowned for its elegance, power, and challenging learning curve. But while Racket retains the functional...
van der Spuy, Rex;
Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once you've mastered the basics, a new world is opened up to you,...
Augmented reality (AR) offers a live direct or indirect view of a physical, real-world environment, where the elements and surroundings are augmented by...
Focuses on the key principles of game design and development by covering the iDevice hardware in conjunction with Unity iOS and how it relates to creating optimized game assets for...
From single-screen 2D games to split-screen 3D to wirelessly networked multi-device multiplayer games, this book demonstrates how to build on the potential of the iPad. It focuses on multiplayer game...