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Computer games design

Showing 1-16 of top 101 Results.

Practical Rendering and Computation...
(Hardback)
Jason Zink; Matt Pettineo; Jack Hoxley
 
Direct3D 11 offers such a wealth of capabilities that users can sometimes get lost in the details of specific APIs and their implementation. While there is a great ...
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Node.js in Action
(Paperback)
Mike Cantelon; T. J. Holowaychuk;...
 
An example-driven tutorial that starts at square one and goes through all thetechniques and concepts needed to build production-quality Node applications.It also shows how to create serious Web applications using...
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£25.99
 
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Swift Development with Cocoa:...
(Paperback)
Paris Buttfield-Addison; Jonathon...
 
If you're an experienced programmer who's never touched Apple developer tools, this hands-on book shows you how to use the Swift language to make incredible iOS and OS X apps...
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Beginning Java SE 6 Game Programming
(Paperback)
Jonathan S. Harbour
 
A hands-on guide that is suitable for beginner-level game programmers who want to learn how to create games using the version of the Java SDK, Java 6. Written in simple...
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Java in 24 Hours, Sams Teach Yourself...
(Paperback)
Rogers Cadenhead
 
Sams Teach Yourself Java in 24 Hours, Seventh Edition Covers Java 8 and Android Development In just 24 lessons of one hour or less, you can learn the fundamentals of...
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£21.99
 
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Game Mechanics: Advanced Game Design
(Paperback)
Ernest Adams; Joris Dormans
 
This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You'll discover at what stages to prototype,...
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Practical Algorithms for 3D Computer...
(Paperback)
R. Stuart Ferguson
 
Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using...
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Pro Tools 10 for Game Audio
(Books & other media combined)
Greg DeBeer
 
With a basic understanding of Pro Tools, and the information in this book, you will be on your way to joining the exciting world of producing game audio. PRO TOOLS...
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The Complete Guide to Blender...
(Paperback)
John M. Blain
 
Smoothly Leads Users into the Subject of Computer Graphics through the Blender GUI Blender, the free and open source 3D computer modeling and animation program, allows...
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£40.99
 
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Artificial Intelligence for Games
(Hardback)
Ian Millington; John Funge
 
Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. This...
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Minecraft For Dummies
(Paperback)
Jacob Cordeiro
 
Craft yourself an amazing game of Minecraft! More than just a game, Minecraft consists of players using an avatar to create or destroy various types of blocks...
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£6.99
 
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Learning Cocoa with Objective-C:...
(Paperback)
Paris Buttfield-Addison; Jonathan...
 
Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don't have experience with Apple's developer tools, no problem!...
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£28.50
 
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Learn to Program with Minecraft...
(Paperback)
Andy Hunt
 
The bestselling, kid-tested book for Minecraft is now updated for CanaryMod! Write your own Minecraft plugins and watch your code come to life with flaming cows, flying creepers, teleportation, and...
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3D Math Primer for Graphics and Game...
(Hardback)
Fletcher Dunn; Ian Parberry
 
Rev. ed. of: 3D math primer for graphics and game development.
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Game Design Workshop: A Playcentric...
(Paperback)
Tracy Fullerton
 
Create the Digital Games You Love to Play Discover an exercise-driven, non-technical approach to game design without the need for programming or artistic expertise...
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C# Game Programming Cookbook for ...
(Paperback)
Jeff W. Murray
 
An Accessible, Modular Style of Game Building-Easily Start Making Games with Unity 3D C# Game Programming Cookbook for Unity 3D presents a highly flexible core...
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