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Showing 1-16 of top 123 Results.

Practical Rendering and Computation...
(Hardback)
Jason Zink; Matt Pettineo; Jack Hoxley
 
Direct3D 11 offers such a wealth of capabilities that users can sometimes get lost in the details of specific APIs and their implementation. While there is a great ...
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Game Mechanics: Advanced Game Design
(Paperback)
Ernest Adams; Joris Dormans
 
This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You'll discover at what stages to prototype,...
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Pro Tools 10 for Game Audio
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Greg DeBeer
 
With a basic understanding of Pro Tools, and the information in this book, you will be on your way to joining the exciting world of producing game audio. PRO TOOLS...
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IPad Multiplayer Magic
(Paperback)
Michael Duggan
 
From single-screen 2D games to split-screen 3D to wirelessly networked multi-device multiplayer games, this book demonstrates how to build on the potential of the iPad. It focuses on multiplayer game...
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Swift Development with Cocoa:...
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Paris Buttfield-Addison; Jonathon...
 
This practical guide teaches programmers (of even a very basic level) how to build applications for Mac OS X and iOS 8, using the Cocoa Framework, the new Xcode IDE...
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Learning Cocoa with Objective-C:...
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Paris Buttfield-Addison; Jonathan...
 
Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don't have experience with Apple's developer tools, no problem!...
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Sams Teach Yourself Android Game...
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Jonathan S. Harbour
 
In just 24 sessions of one hour or less, Sams Teach Yourself Android Game Programming in 24 Hours will help you master mobile game development for Android 4. Using a...
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Swipe This!: The Guide to Great...
(Paperback)
Scott Rogers
 
Learn to design games for tablets from a renowned game designer! Eager to start designing games for tablets but not sure where to start? Look no further! Gaming guru...
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Game Character Creation with Blender...
(Paperback)
Chris Totten
 
A complete guide to creating usable, realistic game characters with two powerful tools Creating viable game characters requires a combination of skills. This book teaches game creators how to...
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3Ds Max Modeling for Games: Insider's...
(Paperback)
Andrew Gahan
 
There's a trend towards sylized, comic-style art, with the wave of 3D movies (a la Pixar ). This title covers stylized comic-style art. It offers modeling techniques, specifically cartoon style...
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ActionScript 3.0 Game Programming...
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Gary Rosenzweig
 
"Updated for Adobe Flash Professional CS5"--Cover.
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Character Development In Blender 2.5
(Books & other media combined)
Jonathan Williamson
 
Written for experienced animation and game development students, this title shows students how to create believable characters using Blender, a free, open source 3d animation package.
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Creating 3D Game Art for the iPhone...
(Paperback)
Wes McDermott
 
Focuses on the key principles of game design and development by covering the iDevice hardware in conjunction with Unity iOS and how it relates to creating optimized game assets for...
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PSP Game Creation for Teens
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Michael Duggan
 
Shows beginning game development students how to make awesome video games and cool cartoon animations for the Sony PlayStation Portable (PSP), the popular handheld game console, using Adobe Flash. This...
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Introduction to Game AI
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Neil Kirby
 
Today's game players expect increasingly realistic interaction within games. Introduction to Game AI teaches readers who are new to game AI the skills they need...
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Distributed Game Development:...
(Paperback)
Tim Fields
 
Teaches you how to evaluate game deals, how to staff teams for highly distributed game development, and how to maintain challenging relationships in order to get great games to market...
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