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Beginning TiVo Programming

Contributor(s):
John Brosnan (author) Kyle Copeland (author)
Format:
Paperback , 233 x 187 x 19mm , 298pp
Publication date:
09 Feb 2007 
Publisher:
John Wiley & Sons Ltd 
ISBN-13:
9780470054277 
ISBN-10:
0470054271 

List Price: £26.99
Online Price: £20.24
You Save: £6.75 (25%)

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Synopsis:

With TiVo Home Media Engine SDK you can build new and exciting applications for broadband connected Series 2 devices. In this book you will find numerous real world examples to help you deploy your own applications to TiVo quickly and easily. The authors describe software development for the TiVo platform, covering the basic building blocks of application design. You'll discover how to create advanced applications using TiVo's component library and learn how to package your final product for others to integrate into their TiVo experience.

Author Biography:


John Brosnan co-wrote the TiVo HME Developer Challenge grand-prize winning application, AudioFaucet. He has been involved in HME applications for other companies and brings a strong background in Java. John has been a Java programmer for the past five years, primarily in the telecom industry, writing web enterprise applications. Kyle Copeland co-wrote the TiVo HME Developer Challenge grand-prize winning application, AudioFaucet, and has been involved in the ongoing development for AudioFaucet. Working in the cable industry for the past ten years developing products for consumers nationwide has given Kyle great insight into the customer experience, and a rich background in developing products and services for consumers.

Table of Contents:

Acknowledgments. Introduction. Chapter 1, Introduction to Tivo Applications. Chapter 2, Getting The Tivo Box Ready for Hme. Chapter 3, Your Development Environment. Chapter 4, Your First Tivo HME Application. Chapter 5, Displaying Resources. Chapter 6, Events. Chapter 7, Going Bananas. Chapter 8, Using Bananas Events. Chapter 9, Advanced Resources. Chapter 10, Advanced HME Application Lifecycle. Chapter 11, Application Preferences. Chapter 12, Animation. Chapter 13, Connecting to External Resources. Chapter 14, Deploying an HME Application. Chapter 15, Tips and Troubleshooting. Appendix A, Exercise. Index.

Additional Information:

Illustrations: illustrations Related subjects: Interactive television Home video systems - Automatic control Computer programming Television technology

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