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View BasketBeginning Mac OS X programming
- Contributor(s):
- Michael Trent Drew McCormack
- Format:
- Ebook PDF , 240mm , 695pp
- Publication date:
- 22 July 2005
- Publisher:
- Wiley
- REF:
- 9780471751953_2
Synopsis:
Beginning Mac OS X Programming Every Mac OS X system comes with all the essentials required for programming: free development tools, resources, and utilities. However, finding the place to begin may be challenging, especially if you have no prior development knowledge. This comprehensive guide offers you an ideal starting point to writing programs on Mac OS X, with coverage of the latest release - 1.4 "Tiger." With its hands-on approach, the book examines a particular element and then presents step-by-step instructions that walk you through how to use that element when programming. You'll quickly learn how to efficiently start writing programs on Mac OS X using languages such as C, Objective-C(r), and AppleScript(r), technologies such as Carbon(r) and Cocoa(r), and other Unix tools. In addition, you'll discover techniques for incorporating the languages in order to create seamless applications. All the while, you can follow along on your own system so that you'll be prepared to apply your new Mac OS X skills to real-world projects. What you will learn from this book The major role the new Xcode plays in streamlining Mac OS X development The process for designing a graphical user interface on Mac OS X that conforms to Apple's guidelines How to write programs in the C and Objective-C programming languages The various scripting languages available on the Mac OS X system and what tasks each one is best suited to perform How to write shell scripts that interact with pre-installed command-line tools Who this book is for This book is for novice programmers who want to get started writing programs that run on Mac OS X. Experienced programmers who are new to the Mac will also find this book to be a useful overview of the Mac development environment. Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved. Beginning Mac OS X Programming Every Mac OS X system comes with all the essentials required for programming: free development tools, resources, and utilities. However, finding the place to begin may be challenging, especially if you have no prior development knowledge. This comprehensive guide offers you an ideal starting point to writing programs on Mac OS X, with coverage of the latest release - 1.4 "Tiger." With its hands-on approach, the book examines a particular element and then presents step-by-step instructions that walk you through how to use that element when programming. You'll quickly learn how to efficiently start writing programs on Mac OS X using languages such as C, Objective-C(, and AppleScript(, technologies such as Carbon( and Cocoa(, and other Unix tools. In addition, you'll discover techniques for incorporating the languages in order to create seamless applications. All the while, you can follow along on your own system so that you'll be prepared to apply your new Mac OS X skills to real-world projects. What you will learn from this book The major role the new Xcode plays in streamlining Mac OS X development The process for designing a graphical user interface on Mac OS X that conforms to Apple's guidelines How to write programs in the C and Objective-C programming languages The various scripting languages available on the Mac OS X system and what tasks each one is best suited to perform How to write shell scripts that interact with pre-installed command-line tools Who this book is for This book is for novice programmers who want to get started writing programs that run on Mac OS X. Experienced programmers who are new to the Mac will also find this book to be a useful overview of the Mac development environment. Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved.
Table of Contents:
Acknowledgments. Introduction.
Part I, Mac OS X Developer Resources. Chapter 1, The Mac OS X Environment. Chapter 2, Developer Tools. Chapter 3, Xcode. Chapter 4, Interface Builder.
Part II, Application Programming. Chapter 5, The Application. Chapter 6, The C Language. Chapter 7, The Objective-c Language. Chapter 8, Using The Cocoa Frameworks. Chapter 9, Using The Carbon Frameworks.
Part Iii, Script Programming. Chapter 10, Overview of Scripting Languages. Chapter 11, The Bash Shell. Chapter 12, Applescript and Applescript Studio. Chapter 13, Using Scripts Within Applications. Appendix A, Exercise Answers. Appendix B, Developer Resources. Appendix C, Developer Tools Roadmap. Index.
Additional Information:
Illustrations: ill.
Online: All orders placed here will be charged at the online price shown above whether you have the item delivered or you collect it.
Instore: Items purchased instore are at the price on offer there at that time.
Store Collection: If you are paying online but wish to collect from our Charing Cross Road store, please allow 24 hours between purchase and collection. Please go to Customer Services in the basement
Same-day: For same-day collections, please reserve the book directly with the store on 020 7437 5660 or email orders@foyles.co.uk. Please note the price charged will be the instore not online price.







