Skip to content

Your Basket

Free Post & Packing - Click for details

Receive the Foyles Newsletter

  • › Author Events
  • › Signings
  • › New Arrivals
  • › Offers
Newsletter sign up form
British Book Awards banner

Browse

[x]

This item has been added to your basket

View Basket

Beginning Programming

Contributor(s):
Adrian Kingsley-Hughes (author) Kathie Kingsley-Hughes (author)
Format:
Paperback , 234 x 192 x 26mm , 480pp
Publication date:
15 Apr 2005 
Publisher:
Hungry Minds Inc,U.S. 
ISBN-13:
9780764584060 
ISBN-10:
0764584065 

List Price: £24.99
Online Price: £21.24
You Save: £3.75 (15%)

Buy Now

2 in stock at Charing Cross Road available for collection after 24 hours.

Free Postage and Packing on UK orders

For details of Foyles prices online and in-store and delivery arrangements click here *


Synopsis:

Programming allows developers to create a sequence of instructions that enable computers to perform certain functions and tasks Offering the basic best practices and skills for novice programmers, this book helps readers gain new skills for writing programs and developing applications Teaches programming using C++ and explores scripting with JavaScript and VBScript, which are all free and don't require the reader to purchase any software Includes programming projects and real-world code examples that can be modified and expanded upon

Reviews:

"A welcome addition to Wrox's Beginning series and a good all-round introduction to programming for novices." (Publishing News, 25th March 2005)

Author Biography:


Adrian and Kathie Kingsley-Hughes have worked in the PC and programming arena for over 10 years, first using their skills to solve real-world problems for industry before later moving on to teaching others to become programmers. In recent years they have had opportunities to teach programming to thousands of aspiring programmers through online classes. There they discovered the joys of teaching programming to people from all walks of life that had no previous background or experience in programming.

Table of Contents:

Introduction. Chapter 1, What Is Programming? Chapter 2, Why Learn to Program? Chapter 3, How Computers "Read" Code. Chapter 4, From Concepts to Code - The Language of Code. Chapter 5, The Tools for Programming. Chapter 6, Simple Coding. Chapter 7, The Structure of Coding. Chapter 8, Problem Solving. Chapter 9, Debugging. Chapter 10, Interface. Chapter 11, Putting It All Together. Chapter 12, Interacting With Files. Chapter 13, The Windows Registry. Chapter 14, Organizing, Planning, and Version Control. Chapter 15, Compiling Code and Alternatives to Compiling. Chapter 16, Distributing Your Project. Appendix A, Glossary. Appendix B, Web Resources. Index.

Additional Information:

Illustrations: Illustrations Related subjects: Computer programming. Computer programming

* Please Note:

Online: All orders placed here will be charged at the online price shown above whether you have the item delivered or you collect it.

Instore: Items purchased instore are at the price on offer there at that time.

Store Collection: If you are paying online but wish to collect from our Charing Cross Road store, please allow 24 hours between purchase and collection. Please go to Customer Services in the basement

Same-day: For same-day collections, please reserve the book directly with the store on 020 7437 5660 or email orders@foyles.co.uk. Please note the price charged will be the instore not online price.