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Unity 3D Game Development by Example Beginner?s Guide: LITE
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Unity 3D Game Development by Example Beginner?s Guide: LITE (Paperback)

£12.99
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Synopsis

A practical, hands on tutorial written in a fun, informal way. Step-by-step instructions tell you exactly what to do to get results in Unity. Clear explanations mean you will understand how it works and be able to work on your own games too. The book is suitable for anybody who wants to create games in Unity. You don't need a programming background. If you love playing games and want to try your hand at creating them, this book is the place to start.

Computing & ITComputer programming / software developmentGames development & programmingComputing & ITComputer scienceComputing & ITComputing: generalComputing & ITGraphical & digital media applications Publisher: Packt Publishing Limited Publication Date: 19/05/2011 ISBN-13: 9781849691604  Details: Type: Paperback Format: Books
Availability: To Order. Estimated despatch in 1-3 weeks.  

Ryan is the founder of Untold Entertainment Inc., a boutique game development studio in the heart of downtown Toronto. Ryan got his start at a Canadian television broadcaster creating small, simple games for kids and preschoolers. By the time he was through, he had built over fifty games for a wide range of clients including McDonalds, Hasbro, Lego, Proctor and Gamble, Nickelodeon, and the Canadian National Institute for the Blind. These games ran the gamut from simple slider puzzles, memory games, and contest entry mechanics to tile-based graphic adventure games and massively multiplayer virtual worlds. Ryan often leveraged his theatre background to perform on-camera in promotional spots for Microsoft and Nintendo. He spent a number of years moonlighting as a video game journalist under the cartoonish moniker 'MrSock'. Ryan founded Untold Entertainment Inc. in 2007 and has continued to develop great kids' content with broadcasters and independent television producers to help extend their on-air

More books by Ryan Henson Creighton

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