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Digital Character Design and Painting: The Photoshop CS Edition
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Digital Character Design and Painting: The Photoshop CS Edition (Books & other media combined)

Unavailable. Replaced by new product or edition.


Digital Character Design and Painting: The Photoshop(r) CS Edition, is a completely updated version of this beautifully illustrated, full-color book. In the first edition, users learned digital skills using Corel(r) Painter(TM) but in this edition, all the techniques have been updated and modified for use with Photoshop CS. The book provides a unique combination of ideas and techniques that teach both the fundamentals of character design and the skills of digital painting. It explores the key principles of design and teaches conventional artists how to enhance their traditional skills and transfer them to the Web, computer/video games, commercials, and film production work. Using a variety of tutorials and exercises, artists employ Photoshop CS to learn the techniques, methods, and artistic theory of digital painting. They explore how to create images that will be viewed in two dimensions, but actually look three-dimensional. And, they work through detailed projects on sketching, color theory, lighting, and texturing, along with specific techniques for trees and foliage, eyes, faces, hair, clothing, and fur.

Using the practical ideas and techniques covered here, artists learn how to create and beautifully illustrate their own life-like or fantasy characters for games, movies, and other commercial productions.

Computing & ITGraphical & digital media applicationsPhoto & image editing Publisher: Cengage Learning, Inc Publication Date: 04/08/2004 ISBN-13: 9781584503408  Details: Type: Books & other media combined Format: Books
Availability: Unavailable. Replaced by new product or edition.  

Don Seegmiller (Orem, UT) currently teaches traditional oil painting and digital painting at Brigham Young University. He has worked as the art director for Saffire Corp., a major videogame developer, and is a regular speaker at the Game Developer Conference. He is the author of the first edition of Digital Character Design and Painting, and has also contributed to The Painter 6 Wowl Book, and Step-by-Step Electronic Design magazine. He holds a BFA in Graphic Design with a specialization in illustration.

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