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Minimalist Game Design
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Minimalist Game Design (Paperback)

Pre-order for despatch on publication.


Guided by the theory of design minimalism where the predominant goal is to craft a game where nothing in the design is superfluous or used by coincidence, but carefully chosen to increase the accessibility, improve the interface, and meaningfully contribute to the game, Nealen and Saltsman (Award-winning Indie game designers) demonstrate how to find the smallest possible subset of mechanics and interfaces that lead to interesting and compelling gameplay. They illustrate by example with insights and philosophies from game industry veterans and independent game developers.

Key Features

Addresses the game design philosophy and process that encapsulates the spirit of the Independent games movement community

Presents coverage and analysis of existing published games, as well as illustrative examples of original games created specifically for this book

Includes source code, prototype framework, practical examples, and tutorials on the accompanying web site so that designers can get their own game prototypes up and running fast

Computing & ITComputer programming / software developmentGames development & programmingComputing & ITComputing: generalComputing & ITGraphical & digital media applicationsDigital animation Publisher: Taylor & Francis Inc Publication Date: 15/01/2021 ISBN-13: 9781466581791  Details: Type: Paperback Format: Books
Availability: Pre-order for despatch on publication. Pre-Order

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