HTML5 Games: Creating Fun with HTML5, CSS3 and WebGL

Paperback Published on: 07/05/2014
Price: £27.99
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Synopsis

HTML5 Gamesshows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSockets.

Inside, Jacob Seidelin shows you how features available in HTML5 can be used to create games. First, you will build a framework on which you will create your HTML5 game. Then each chapter covers a new aspect of the game including user input, sound, multiplayer functionality, 2D and 3D graphics and more. By the end of the book, you will have created a fully functional game that can be played in any compatible browser, or on any mobile device that supports HTML5.

Topics include:

Dealing with backwards compatibility

Generating level data

Making iOS and Android web apps

Taking your game offline

Using Web Workers

Persistent Game Data

Drawing with Canvas

Capturing player input

Creating 3D graphics with WebGL

Textures and lighting

Sound with HTML5 Audio

And more...

Publisher information

  • Publisher: John Wiley & Sons Inc
  • ISBN: 9781118855386
  • Number of pages: 456
  • Dimensions: 238 x 197 x 21 mm
  • Weight: 776g

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