JMonkeyEngine 3.0 Cookbook: Over 80 practical recipes to expand and enrich your jMonkeyEngine skill set with a close focus on game development.
Synopsis
Key Features
Book DescriptionIf you are a jMonkey developer or a Java developer who is interested to delve further into the game making process to expand your skillset and create more technical games, then this book is perfect for you.What you will learn
Make an online game with the SpiderMonkey framework
Design dynamic and attractive GUIs with NiftyGUI
Create cutscenes and smooth camera rides with cinematics
Build AI that sees, follows, and finds its way through the game world
Use Bullet physics to build a more dynamic game world
Explore useful tips on taking your game project to the next level
Develop a more maintainable project by using Controls and AppStates
Who this book is for
Publisher information
- Publisher: Packt Publishing Limited
- ISBN: 9781783286478
- Number of pages: 298
- Dimensions: 235 x 191 mm
- Languages: English


















