Learning Physics Modeling with PhysX
Paperback Published on: 25/10/2013
Price: £21.99
Synopsis
Written as a practical, step-by-step tutorial, this book is full of engaging examples to help you learn in a practical context. This book is for game developers or anyone who wants to learn how to fully utilize the PhysX Physics Engine quickly and efficiently. You don't have to be a die-hard programmer to get started with this book. Basic knowledge of C++, 3D mathematics, and OpenGL is all you need.
Publisher information
- Publisher: Packt Publishing Limited
- ISBN: 9781849698146
- Number of pages: 104
- Dimensions: 235 x 191 x 5 mm
- Weight: 195g











