Learning Physics Modeling with PhysX

Paperback Published on: 25/10/2013
Price: £21.99
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Synopsis

Written as a practical, step-by-step tutorial, this book is full of engaging examples to help you learn in a practical context. This book is for game developers or anyone who wants to learn how to fully utilize the PhysX Physics Engine quickly and efficiently. You don't have to be a die-hard programmer to get started with this book. Basic knowledge of C++, 3D mathematics, and OpenGL is all you need.

Publisher information

  • Publisher: Packt Publishing Limited
  • ISBN: 9781849698146
  • Number of pages: 104
  • Dimensions: 235 x 191 x 5 mm
  • Weight: 195g

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