Game Modeling Using Low Polygon Techniques
Synopsis
The multi-billion dollar computer game industry is growing at an incredible rate, and the competition to produce real-time games with faster, more realistic effects is fierce. Mastering real-time issues is a challenge for even the most seasoned developers, but one essential tool for overcoming real-time problems is to use low polygon models. The Art of Low Polygon Count Modeling teaches modelers how to create game-ready 3D models using any 3D application. Through step-by-step instructions, modelers learn the necessary skills, organizational techniques, and most effective ways to use 3D applications to create low poly models. Tutorials and "how-to" guidelines, teach users modeling techniques from the initial sketch phase to final development.
Publisher information
- Publisher: Cengage Learning, Inc
- ISBN: 9781584500551
- Number of pages: 400
- Dimensions: 228 x 188 x 25 mm
- Weight: 681g


